FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘nkz’


PhysX Performance with GeForce

1 comment - What do you think?  Posted by JeGX - 2008/08/06 at 18:39

Categories: Graphics Cards, NVIDIA PhysX, PhysX   Tags: , , , , , , , , , , ,


FiringSquad takes a look at PhysX performance with GeForce 8/9/GTX200 based graphics cards by testing several games that support PhysX (Unreal Tournament, Warmonger, NKZ, Nurien). The first conclusion is that PhysX is really accelerated on GeForce and the difference between CPU PhysX and GPU PhysX is notable:


To do the tests, FiringSquad has used a modified version of NVIDIA Forceware 177.79. But no indication is given about the modifications on that driver.
They also used the NVIDIA PhysX driver 8.07.18.

SLI PhysX performance is also analyzed but for SLI brings so much power that the tests are CPU-bound. Anyway, SLI PhysX rocks!


Read the complete article here: PhysX Performance with GeForce.

More news about PhysX: PhysX News at Geeks3D.