AMD MLAA Direct3D 11 Demo, Binary and Source Code Available
Categories: Game Development, Microsoft DirectX, tech demo Tags: AMD, Anti-Aliasing, d3d11, demo, direct3d 11, directx, download, dx11, game development, gamedev, mlaa, MorphoLogical, Programming, source code

Read more…
injectSMAA: Add SMAA Support in your DX9, DX10 and DX11 Games (*** Updated with Download ***)
Categories: Game Development, Video Games Tags: antialiasing, direct3d, dx10, dx11, dx9, glsl, injectsmaa, MorphoLogical, opengl, smaa, subpixel, video game
** * _______ ___ ___ ___ ___ * / || \/ | / \ / \ * | (---- | \ / | / ^ \ / ^ \ * \ \ | |\/| | / /_\ \ / /_\ \ * ----) | | | | | / _____ \ / _____ \ * |_______/ |__| |__| /__/ \__\ /__/ \__\ * * E N H A N C E D * S U B P I X E L M O R P H O L O G I C A L A N T I A L I A S I N G **
SMAA: Enhanced Subpixel Morphological Antialiasing
Categories: Game Development Tags: antialiasing, game development, MorphoLogical, Programming, smaa, subpixel

Read more…
SRAA (Subpixel Reconstruction Anti-Aliasing): NVIDIA’s reply to AMD’s MLAA
Categories: Game Development Tags: 3d graphics, AMD, Anti-Aliasing, mlaa, MorphoLogical, NVIDIA, reconstruction, sraa, subpixel

Read more…
[TIPS] What is the Morphological Anti-Aliasing (MLAA)?
Categories: Catalyst, Tips, Tutorial Tags: Anti-Aliasing, catalyst, driver, glsl, mlaa, MorphoLogical, radeon hd 5870, radeon hd 6870, shader, tutorial

Morphological Anti-Aliasing from Pixel Bender Filters: MLAA
Read more…












