AMD MLAA Direct3D 11 Demo, Binary and Source Code Available
Categories: Game Development, Microsoft DirectX, tech demo Tags: AMD, Anti-Aliasing, d3d11, demo, direct3d 11, directx, download, dx11, game development, gamedev, mlaa, MorphoLogical, Programming, source code

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GPAA: Geometric Post-process Anti-Aliasing
Categories: Game Development, Microsoft DirectX Tags: Anti-Aliasing, direct3d, fxaa, game development, geometric, gpaa, mlaa, post-process, sraa

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SRAA (Subpixel Reconstruction Anti-Aliasing): NVIDIA’s reply to AMD’s MLAA
Categories: Game Development Tags: 3d graphics, AMD, Anti-Aliasing, mlaa, MorphoLogical, NVIDIA, reconstruction, sraa, subpixel

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[TIPS] What is the Morphological Anti-Aliasing (MLAA)?
Categories: Catalyst, Tips, Tutorial Tags: Anti-Aliasing, catalyst, driver, glsl, mlaa, MorphoLogical, radeon hd 5870, radeon hd 6870, shader, tutorial

Morphological Anti-Aliasing from Pixel Bender Filters: MLAA
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