Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘Microsoft DirectX’


FRAPS 2.9.7 Released with FluidMark BugFix!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/22 at 17:26

Categories: 3D, GPU Tools   Tags: , , , , , , ,

FRAPS 2.9.7


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GPU Gems 3: Chapters 8, 9 and 10 Available

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/16 at 11:17

Categories: Books, Microsoft DirectX, OpenGL   Tags: , , , , ,

GPU Gems 3


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Irrlicht 3D Engine 1.5 Released!

3 comments - What do you think?  Posted by JeGX - at 11:09

Categories: 3D Engines, SDK   Tags: , , , ,

Irrlicht 1.5


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Aximion: 3D Interface for Windows

3 comments - What do you think?  Posted by JeGX - 2008/12/09 at 13:24

Categories: 3D   Tags: , ,

Aximion


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PerfHUD 6.5 Beta Adds Frame Capture

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/03 at 13:00

Categories: Game Development   Tags: , , ,

NVIDIA PerfHUD


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NVIDIA Quadro FX 4800 With 192 Cores Now Available

Be the first to comment - What do you think?  Posted by JeGX - at 12:06

Categories: Graphics Cards   Tags: , , , , , ,

NVIDIA Quadro FX 4800


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Direct3D 11 Will Also Run… in Software Mode Thanks to WARP!

6 comments - What do you think?  Posted by JeGX - 2008/11/27 at 12:05

Categories: Microsoft DirectX   Tags: , , , ,

DirectX 11


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ATI GPU ShaderAnalyzer 1.48 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/11/24 at 09:50

Categories: Game Development   Tags: , , , , , , ,

GPU ShaderAnalyzer


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Unbelievable Direct3D 11 Screenshots. Why? Because They’re FAKE!

6 comments - What do you think?  Posted by JeGX - 2008/11/21 at 10:32

Categories: tech demo   Tags: , , , ,

Direct3D 11 Tech Demo


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S3 Graphics Releases the Chrome 530 GT Graphics Card

8 comments - What do you think?  Posted by JeGX - 2008/11/20 at 13:42

Categories: Graphics Cards   Tags: , , , ,

S3 Graphics Chrome 530 GT


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ATI Catalyst 8.11 Hotfix With Direct3D and OpenGL Enhancements

2 comments - What do you think?  Posted by JeGX - 2008/11/19 at 09:57

Categories: Catalyst   Tags: , , , ,

Catalyst 8.11 Graphics Drivers Hotfix


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ATI Catalyst Graphics Drivers 8.11 Are Available

6 comments - What do you think?  Posted by JeGX - 2008/11/13 at 09:54

Categories: Catalyst   Tags: , , , , , , , , ,

ATI Catalyst Graphics Drivers


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Run Windows On Your Mac With Parallels Desktop 4.0

Be the first to comment - What do you think?  Posted by JeGX - 2008/11/12 at 12:46

Categories: Softwares   Tags: , , , , ,

Parallels Desktop 4


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OGRE 1.6.0 3D Rendering Engine Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/11/07 at 12:11

Categories: 3D Engines, SDK   Tags: , , , , , , ,

Ogre 1.6.0


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X3: Terran Conflict Rolling Direct3D 9 Benchmark

Be the first to comment - What do you think?  Posted by JeGX - 2008/11/06 at 10:54

Categories: Benchmarks   Tags: , , ,

X3: Terran Conflict Benchmark


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