ASUS GeForce GTX 980 Strix Review
ASUS GTX 980 Strix
Review
Gainward GeForce GTX 970 Phantom Review
Gainward GTX 970 Phantom
Review
MSI GeForce GTX 970 4GD5T OC Review
MSI GTX 970 4GD5T OC
Review
MSI Radeon R9 290X Gaming 4G Review
MSI R9 290X Gaming 4G
Review
FurMark, GPU stress test
FurMark 1.15.1
 
How to Rotate a Vertex by a Quaternion in GLSL
How to Rotate a Vertex
by a Quaternion in GLSL

Posts Tagged ‘mesh’


SculptGL: a WebGL Utility for 3D Sculpting

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:31

Categories: 3D, GLSL Hacker, WebGL   Tags: , , , , , ,

SculptGL: a WebGL 3D Sculpting Utility


Read more…


MeshMixer: Compose New 3D Models From Existing Meshes

Be the first to comment - What do you think?  Posted by JeGX - 2011/05/17 at 09:33

Categories: 3D, Modeling   Tags: , , , , , ,

MeshMixer


Read more…


AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


Read more…


OpenCTM 1.0.2: Compressed 3D Meshes SDK Available

5 comments - What do you think?  Posted by JeGX - 2009/12/15 at 14:34

Categories: SDK   Tags: , , ,

OpenCTM 3D Viewer


Read more…


OpenCTM: Open File Format for Compressed 3D Meshes

5 comments - What do you think?  Posted by JeGX - 2009/09/01 at 15:40

Categories: SDK   Tags: , , , ,

OpenCTM


Read more…


[Tutorial] Discovering Blender Part 2: Creating your First Textured Mesh

2 comments - What do you think?  Posted by Satyr - 2009/08/03 at 13:43

Categories: Blender, Modeling, Tutorial   Tags: , , , , ,

Discovering Blender


Read more…


MeshLab 1.2.1: 3D Mesh Processing Utility

2 comments - What do you think?  Posted by JeGX - 2009/06/11 at 18:33

Categories: 3D   Tags: , , , , , ,

MeshLab


Read more…


Google O3D API: How To Change The Polygon Rendering Mode

1 comment - What do you think?  Posted by JeGX - 2009/04/27 at 11:04

Categories: Google O3D, Tutorial   Tags: , , , , , , ,

Google O3D demo - Wireframe rendering
Wireframe rendering


Read more…


AMD GPU Tesselation SDK

4 comments - What do you think?  Posted by JeGX - 2009/02/27 at 12:22

Categories: Game Development, GPU   Tags: , , , , , , ,

Terrain tesselation on GPU

Ninja character tesselation on GPU


Read more…


Moi V 2.0 Released

1 comment - What do you think?  Posted by JeGX - 2008/07/07 at 09:02

Categories: 3D, Modeling   Tags: , , , , , , , ,

Moi (Moment of Inspiration) version 2.0 beta, a new 3D modeling software for designers and CG artists has been released. MoI’s sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for someone who has been frustrated with the complexity of existing tools. MoI is also a fantastic complementary 3d tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type hard surface 3d models. The icing on the cake is MoI’s unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from NURBS 3d models.

MoI homepage: http://moi3d.com


[via]