Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘main demoparty’


MAIN demoparty: 16-19 October 2008 in Marseille (France)

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/14 at 10:16

Categories: Demoscene   Tags: , ,

The third MAIN demoparty will be held in Marseille, France, from october 16th to 19th, Espace Julien Theater, in the center of the hot city.

MAIN demoparty webiste: www.mainparty.net.




The invit is available here: MAIN 08 Invitation Intro.