GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘mac osx’


(GLSL Shader Library) Toonify Post Processing Filter

Be the first to comment - What do you think?  Posted by JeGX - 2014/05/23 at 11:33

Categories: GLSL Hacker, OpenGL, Shader Library   Tags: , , , , , , , , , ,

(GLSL Shader Library) Toonify Post Processing Filter

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GpuTest 0.7.0 Released (Win / Linux / OS X), New FP64 OpenGL 4 Test and Online GPU Database

1 comment - What do you think?  Posted by JeGX - 2014/03/04 at 17:22

Categories: Benchmarks, GpuTest, OpenGL   Tags: , , , , , , , , , , , ,

GpuTest cross platform benchmark for Windows, Mac OS X anbd Linux


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GLSL Hacker 0.6.0 Available: PhysX 3, Mac OS X 10.9 And More (FBX, RPi, …)!

Be the first to comment - What do you think?  Posted by JeGX - 2013/10/31 at 16:09

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , , ,

GLSL Hacker 0.6.0 - Cross platform pixel hacking tool with GLSL, Lua and Python

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GpuTest Benchmark Score Tables (Windows, Linux OS X)

Be the first to comment - What do you think?  Posted by JeGX - at 15:24

Categories: GpuTest   Tags: , , , , , , , , ,

GpuTest 0.6.0 GUIm Mac OS X 10.9

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GpuTest 0.6.1 Bugfix Release for Mac OS X

2 comments - What do you think?  Posted by JeGX - 2013/10/29 at 10:27

Categories: GpuTest   Tags: , , , , , ,

GpuTest 0.6.1 Mac OS X

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GpuTest 0.5.0 Released, Linux Support Improved (Mesa/Gallium3D, GLIBC)

1 comment - What do you think?  Posted by JeGX - 2013/07/12 at 14:06

Categories: Benchmarks, GpuTest, Linux, OpenGL, OSX   Tags: , , , , , , , , , , , , , ,

GpuTest 0.5.0 + Linux Mesa Gallium3D LLVMpipe renderer


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MacBook Pro Retina: Rendering Performance in Scaled and Native (2880×1800) Modes

1 comment - What do you think?  Posted by JeGX - 2013/06/28 at 14:24

Categories: Apple, GLSL Hacker, OSX, Test   Tags: , , , , , , , , , , ,

GLSL Hacker, Graph3D demo, Mac OS X
Native resolution: 2880×1800

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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/14 at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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OpenGL 4 Tessellation on Mac OS X

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/13 at 17:34

Categories: GpuTest, OpenGL, OSX   Tags: , , , , ,

OpenGL 4 tessellation on Mac OS X

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CUDA-Z 0.7.181 for Windows, Linux and Mac OSX

2 comments - What do you think?  Posted by JeGX - 2013/05/02 at 20:31

Categories: GPU Tools, NVIDIA CUDA   Tags: , , , , , , ,

CUDA-Z logo


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