GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘lightsmark’


ATI vs NVIDIA on Linux: OpenGL Performance

Be the first to comment - What do you think?  Posted by JeGX - 2009/04/16 at 13:28

Categories: Graphics Cards   Tags: , , , , , , , ,

ATI vs NVIDIA: Unigine Tropics

ATI vs NVIDIA: Lightsmark 2008


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OpenGL Benchmarking On Linux Reaches New Heights

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/04 at 09:55

Categories: 3D Engines, Benchmarks, Linux   Tags: , , , , , ,

The Phoronix Test Suite is the most comprehensive testing and benchmarking platform available for Linux. Phoronix Test Suite is always looking for new and more demanding OpenGL benchmarks and 2 new benchmarks have been added to the Test Suite: Lightsmark (OpenGL lighting benchmark – built around the Lightsprint SDK) and Unigine (real-time engine that focuses upon photorealistic 3D capabilities for both gaming and virtual reality systems).

Read the complete news here: OpenGL Benchmarking On Linux.


This news allows me to start a new category at Geeks3D: Linux.