FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘lighting’


Unity 5 Teleporter Demo Video

Be the first to comment - What do you think?  Posted by JeGX - 2014/05/24 at 10:54

Categories: Game Development, tech demo   Tags: , , , , ,




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AMD Tiled Lighting Direct3D 11 Demo

1 comment - What do you think?  Posted by JeGX - 2013/07/05 at 21:36

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , ,

AMD Tiled Lighting Direct3D 11 Demo


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Crysis 2 (CryEngine 3) Key Rendering Features

11 comments - What do you think?  Posted by JeGX - 2011/03/30 at 15:55

Categories: Game Development   Tags: , , , , , ,

Crysis 2 Key Rendering Features


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[Shader Library] Phong Shader with Multiple Lights (GLSL)

2 comments - What do you think?  Posted by JeGX - 2009/10/13 at 17:31

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , , ,

Shader Library - Phong lighting with multiple lights


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Lightsprint realtime GI based on OpenGL now on PS3 and Linux

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/28 at 09:01

Categories: 3D Engines, OpenGL, SDK   Tags: , , , , ,




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GPU Gems 2 Online: Shading, Lighting, and Shadows

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/28 at 08:46

Categories: Books, Microsoft DirectX, OpenGL, Programming   Tags: , , , ,


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