LibGizmo: C++ Lib to Manipulate Transformation Matrices
Categories: OpenGL, Programming Tags: c++, libgizmo, library, matrix, opengl, rotate, scale, translate

Scale and Move operations
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VSML: Very Simple Matrix Lib for OpenGL
Categories: OpenGL, Programming Tags: library, matrix, opengl, Programming, vsml

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AMD Tootle 2.3 Mesh Optimization Library
Categories: Game Development, GPU Tools, SDK Tags: AMD, library, mesh, optimization, prefetch, sdk, tootle, triangle, vertex

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AMD/ATI GPU Tools Updates: Xmas Gifts for Graphics Developers!
Categories: Game Development, Programming Tags: AMD Tootle, ATI, ATI_Compress, game development, gpu, GPU MeshMapper, library, OpenGL ES 2.0 Emulator, Programming, RenderMonkey, TheCompressonator, tool

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Boost 1.36 Released
Categories: Game Development, Programming Tags: boost, boost 1.36.0, c++, game development, gamedev, library, Programming
The new version of Boost is available. Boost is set of C++ librairies that extend the functionality of C++. Boost can be used with both open and closed source projects.

Links:
- Boost homepage
- Boost C++ Libraries
- Boost 1.36.0 Changelog
GLM 0.7.6 released
Categories: Game Development, Programming Tags: 3d graphics programing, glm, glsl, library, mathematics, opengl
GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.
More information and download: GLM 0.7.6 @ G-Truc Creation forum













