Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘library’


Beginning with Pillow, the PIL Fork (Python Imaging Library)

Be the first to comment - What do you think?  Posted by JeGX - 2013/11/08 at 21:47

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , ,

GLSL Hacker, Pillow (PIL fork) test, Python


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LibGizmo: C++ Lib to Manipulate Transformation Matrices

4 comments - What do you think?  Posted by JeGX - 2012/01/13 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , , ,

LibGizmo
Scale and Move operations


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VSML: Very Simple Matrix Lib for OpenGL

3 comments - What do you think?  Posted by JeGX - 2011/05/12 at 10:39

Categories: OpenGL, Programming   Tags: , , , ,

VSML: Very Simple Matrix Lib for OpenGL


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AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


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[Python] Read Emotiv EPOC Neuroheadset Data With a Python Library

3 comments - What do you think?  Posted by JeGX - 2010/09/15 at 09:01

Categories: Python   Tags: , , , , , ,

Python logo

Emotiv EPOC Neuroheadset


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AMD/ATI GPU Tools Updates: Xmas Gifts for Graphics Developers!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/22 at 11:25

Categories: Game Development, Programming   Tags: , , , , , , , , , , ,

AMD/ATI GPU Tools


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Boost 1.36 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/17 at 22:47

Categories: Game Development, Programming   Tags: , , , , , ,

The new version of Boost is available. Boost is set of C++ librairies that extend the functionality of C++. Boost can be used with both open and closed source projects.


Links:
- Boost homepage
- Boost C++ Libraries
- Boost 1.36.0 Changelog


GLM 0.7.6 released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 11:15

Categories: Game Development, Programming   Tags: , , , , ,

GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.

More information and download: GLM 0.7.6 @ G-Truc Creation forum