FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘library’


Beginning with Pillow, the PIL Fork (Python Imaging Library)

Be the first to comment - What do you think?  Posted by JeGX - 2013/11/08 at 21:47

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , ,

GLSL Hacker, Pillow (PIL fork) test, Python


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LibGizmo: C++ Lib to Manipulate Transformation Matrices

4 comments - What do you think?  Posted by JeGX - 2012/01/13 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , , ,

LibGizmo
Scale and Move operations


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VSML: Very Simple Matrix Lib for OpenGL

3 comments - What do you think?  Posted by JeGX - 2011/05/12 at 10:39

Categories: OpenGL, Programming   Tags: , , , ,

VSML: Very Simple Matrix Lib for OpenGL


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AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


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[Python] Read Emotiv EPOC Neuroheadset Data With a Python Library

3 comments - What do you think?  Posted by JeGX - 2010/09/15 at 09:01

Categories: Python   Tags: , , , , , ,

Python logo

Emotiv EPOC Neuroheadset


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AMD/ATI GPU Tools Updates: Xmas Gifts for Graphics Developers!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/22 at 11:25

Categories: Game Development, Programming   Tags: , , , , , , , , , , ,

AMD/ATI GPU Tools


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Boost 1.36 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/17 at 22:47

Categories: Game Development, Programming   Tags: , , , , , ,

The new version of Boost is available. Boost is set of C++ librairies that extend the functionality of C++. Boost can be used with both open and closed source projects.


Links:
- Boost homepage
- Boost C++ Libraries
- Boost 1.36.0 Changelog


GLM 0.7.6 released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 11:15

Categories: Game Development, Programming   Tags: , , , , ,

GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.

More information and download: GLM 0.7.6 @ G-Truc Creation forum