Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Posts Tagged ‘library’


LibGizmo: C++ Lib to Manipulate Transformation Matrices

4 comments - What do you think?  Posted by JeGX - 2012/01/13 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , , ,

LibGizmo
Scale and Move operations


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VSML: Very Simple Matrix Lib for OpenGL

3 comments - What do you think?  Posted by JeGX - 2011/05/12 at 10:39

Categories: OpenGL, Programming   Tags: , , , ,

VSML: Very Simple Matrix Lib for OpenGL


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AMD Tootle 2.3 Mesh Optimization Library

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/12 at 20:48

Categories: Game Development, GPU Tools, SDK   Tags: , , , , , , , ,

AMD Tootle 2.3 Mesh Optimization Library


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[Python] Read Emotiv EPOC Neuroheadset Data With a Python Library

3 comments - What do you think?  Posted by JeGX - 2010/09/15 at 09:01

Categories: Python   Tags: , , , , , ,

Python logo

Emotiv EPOC Neuroheadset


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AMD/ATI GPU Tools Updates: Xmas Gifts for Graphics Developers!

Be the first to comment - What do you think?  Posted by JeGX - 2008/12/22 at 11:25

Categories: Game Development, Programming   Tags: , , , , , , , , , , ,

AMD/ATI GPU Tools


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Boost 1.36 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/17 at 22:47

Categories: Game Development, Programming   Tags: , , , , , ,

The new version of Boost is available. Boost is set of C++ librairies that extend the functionality of C++. Boost can be used with both open and closed source projects.


Links:
- Boost homepage
- Boost C++ Libraries
- Boost 1.36.0 Changelog


GLM 0.7.6 released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 11:15

Categories: Game Development, Programming   Tags: , , , , ,

GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.

More information and download: GLM 0.7.6 @ G-Truc Creation forum