FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘iphone’


Raging Thunder iPhone 3D Racing Game

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/19 at 19:12

Categories: OpenGL, Video Games   Tags: , , ,

Raging Thunder is a racing game that shows off the potential of the OpenGL graphics on the iPhone.




-source-


Oolong Engine

2 comments - What do you think?  Posted by JeGX - 2008/05/12 at 16:44

Categories: 3D Engines, SDK   Tags: , , , , ,




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