Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘ipad’


(Digital Art) iPad Light Painting

1 comment - What do you think?  Posted by JeGX - 2011/03/18 at 09:58

Categories: Digital Art   Tags: , ,

iPad Light Painting


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Infinity Blade trailer: Unreal Engine 3-Powered Game for iPhone and iPad

2 comments - What do you think?  Posted by JeGX - 2010/11/08 at 19:32

Categories: tech demo, Video Games   Tags: , , , , ,




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Epic Citadel: Unreal Engine 3 Running on iPhone and iPad

5 comments - What do you think?  Posted by JeGX - 2010/09/02 at 18:58

Categories: 3D Engines, tech demo   Tags: , , , , ,




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iDough: 3D Sculpture for iPad

1 comment - What do you think?  Posted by JeGX - 2010/08/27 at 11:43

Categories: 3D, Digital Art, Modeling   Tags: , , , , , ,




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