GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘interactive’


SIGGRAPH 2012: Real-Time Live! Trailer

Be the first to comment - What do you think?  Posted by JeGX - 2012/03/21 at 19:48

Categories: Game Development   Tags: , , , , ,




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Giant Alien Invaders: Interactive 3D Projection Mapping Game

1 comment - What do you think?  Posted by JeGX - 2011/05/30 at 09:16

Categories: Digital Art   Tags: , , , , , , , , ,




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Real Time Ray Tracing Demo of Rome Reborn

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/19 at 09:11

Categories: SFX and Animation   Tags: , , , , , , , , , , , , , , , ,

Siggraph 2008 Demo of Rome Reborn model v1.1 running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer.




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