FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘image processing’


Visual Object Recognition with PlayStation 3 and a NVIDIA 16-GPU Monster Supercomputer

4 comments - What do you think?  Posted by JeGX - 2009/12/09 at 12:33

Categories: GPU Computing, Graphics Cards, NVIDIA CUDA, Python   Tags: , , , , , , , , , ,

Supercomputer made of 16 GPUs at DiCarlo Lab
16 GPUs Supercomputer

PlayStation 3 cluster at DiCarlo Lab
PlayStation 3 cluster


Read more…


SIGGRAPH 2009: NVIDIA Presentations Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/10 at 13:33

Categories: Game Development, Programming   Tags: , , , , , , ,

SIGGRAPH 2009


Read more…


NVPP: CUDA Programming With Ease

Be the first to comment - What do you think?  Posted by JeGX - 2009/06/10 at 22:29

Categories: NVIDIA CUDA, Programming   Tags: , , , , ,

NVIDIA Performance Primitives


Read more…


S3 Graphics S3FotoPro Quick Review

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/20 at 09:52

Categories: 3D, Test   Tags: , , , , , , ,


S3FotoPro is a GPGPU (General Purpose GPU) acccelerated utility for image processing. S3FotoPro requires Windows XP SP2/3 or Vista SP1 and a Chrome-based S3 graphics card. Geeks3D has such a graphics card (a S3 Chrome 430 GT) so let’s play a little bit with this software.

Read more…


NVIDIA Quadro CX for Adobe Creative Suite 4 Hardware Acceleration

3 comments - What do you think?  Posted by JeGX - at 09:39

Categories: Graphics Cards   Tags: , , , , , , ,

NVIDIA Quadro CX Graphics Card


Read more…


SIGGRAPH 2008 Presentations: Programming with CUDA

3 comments - What do you think?  Posted by JeGX - 2008/09/17 at 09:44

Categories: NVIDIA CUDA, Programming   Tags: , , , , , , , ,

NVIDIA has released two SIGGRAPH 2008 presentations about CUDA. The first one talks about image processing and video algorithms with CUDA and shows some CUDA applications such as image filtering (sobel filter with code sample). This presentation talks also about NVCUVID, the video extension for CUDA. NVCUVID is similar to DXVA API, but is platform OS independent.


The second presentation is more general about CUDA programming and shows how to create high performance code to run on the millions of CUDA-capable GPUs already in use.

Links:


GPU benchmark tool for image processing

2 comments - What do you think?  Posted by JeGX - 2008/06/16 at 09:26

Categories: Benchmarks   Tags: , , , , , ,

Here is a small benchmark that try to compare several optimized Intel OpenCV library functions with their GPU analogs, written using OpenGL and GLSL shader language.

More information HERE.

Because I can’t resist, here is my score (Core 2 Duo 6600 default clocks, Radeon HD 3870 Catalyst8.5, WinXP 32-bit) with Resolution multiplier set to 4:

------------ CPU  | GPU
step1:       75.3   21.5
step2:       35.8   22.5
step3:       05.7   00.7
Total Time: 116.9  345.3


-source-