FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘image library’


DevIL 1.7.7 Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/02/19 at 12:33

Categories: Game Development, Programming   Tags: , , ,

DevIL Image Library


Read more…


[Tutorial] How To Load and Display an Image with DevIL and OpenGL

4 comments - What do you think?  Posted by JeGX - 2009/01/05 at 13:49

Categories: Game Development, OpenGL, Programming, Tutorial   Tags: , , , , , ,

DevIL Image Library

DevIL song:
“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”

DevIL Tutorial


As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.

Read more…


DevIL 1.7.5 – Image Manipulation Library

4 comments - What do you think?  Posted by JeGX - 2009/01/02 at 17:09

Categories: Game Development, SDK   Tags: , , , ,


Read more…


DevIL 1.7.1

1 comment - What do you think?  Posted by JeGX - 2008/08/28 at 11:27

Categories: Programming   Tags: , , , , , ,

DevIL (also called OpenIL) seems to re-birth after almost two years of silence. DevIL is back in a new version 1.7.1. Developer’s Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.

More information here: DevIL’s homepage


As soon as possible I’ll publish a VS2005 C++ project with OpenGL and DevIL. Stay tuned…