GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘hybrid’


Hybrid PhysX Patch v1.05ff Released

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 12:36

Categories: NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA PhysX


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Interactive Ray Tracing with CUDA and OpenGL

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/23 at 09:09

Categories: Game Development, NVIDIA CUDA, OpenGL   Tags: , , , , ,

Hybrid ray Tracing CUDA OpenGL


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