FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘hybrid ATI+NV’


Hybrid PhysX Patch 1.03 With Reverse Gravity Timebomb Fix

12 comments - What do you think?  Posted by JeGX - 2010/04/22 at 11:26

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , ,

PhysX FluidMark showing the timebomb reverse gravity
PhysX FluidMark showing the timebomb reverse gravity


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PhysX 9.10.0222 Disturbs Hybrid ATI+NV Systems

17 comments - What do you think?  Posted by JeGX - 2010/03/29 at 22:20

Categories: FluidMark, NVIDIA PhysX, PhysX   Tags: , , , , , ,




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