FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘human’


NVIDIA FaceWorks Realtime DX11 Tech-Demo Available

5 comments - What do you think?  Posted by JeGX - 2013/05/13 at 09:36

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

NVIDIA FaceWorks Demo

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NVIDIA Realistic Human Face Tech-Demo (GTX Titan) Video

4 comments - What do you think?  Posted by JeGX - 2013/03/24 at 17:19

Categories: tech demo   Tags: , , , , , , ,


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