Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘history’


Demoscene Documentary Series: Episodes 1 to 6 Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/26 at 13:50

Categories: Demoscene   Tags: , , ,


Episode 1: Early 1990 era – Moving from cracking to demos


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[Demoscene] Future Crew History

9 comments - What do you think?  Posted by JeGX - 2010/08/30 at 13:58

Categories: Demoscene   Tags: , , , ,




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History of 3D Hardware and Software

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/14 at 21:46

Categories: Industry News   Tags: ,

[English]
Dr Goulu, a fanatic blogger, has started a new project: history of 3D hardware and software.
[/English]

[French]
Dr Goulu, un blogger fou furieux, vient de démarrer un nouveau projet: Histoire du hardware et du software 3D.
[/French]

[English]
If you see some mistake on that timelined history of 3D, don’t hesitate to fix them by becoming a editor…
[/English]

[French]
Si vous voyez des erreurs dans cet hsitorique, n’hésitez pas à les corriger en devenant vous même editor. Ahhh, les plaisirs du web 2.0…
[/French]