Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘hdt’


Xigmatek Battle-Axe GPU cooler

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/04 at 13:16

Categories: VGA Coolers   Tags: , , , ,

Xigmatek has launched a new graphic card cooler that uses a HDT (Heatpipe Direct Touch) base where the heatpipes are exposed and have direct contact with the GPU.

The chaps over at metku.net has reviewed this vga cooler HERE.