Tag Archives: Hardware

GeForce GTX 260 Core 216 vs ATI Radeon HD 4870 1GB

What to choose between NVIDIA GeForce GTX 260 Core 216 and ATI Radeon HD 4870 1Gb? In a word, if you need antialiasing in high resolution, the Radeon HD 4870 1Gb is the right choice. if you don’t need AA, choose the GeForce GTX 260 Core 216 because performances without AA are better. In the side of power consumption and noise, the GeForce has the advantage.


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eVGA GeForce GTX 280 HC16 Hydro Copper Review

For those that already have a water cooling system, this EVGA’s product might be interesting. This GeForce GTX 280 is overclocked (core is overclocked by 89MHz (602MHz to 691MHz), memory by 108MHz (reference 1107MHz to 1215MHz) and the shaders are up from 1296MHz to 1458MHz) and comes with a large water-cooling block, the complete card keeping a nice single slot design.


From Guru3D, this is top-notch product. The most important thing is the temperatures are very nice. But even if the GeForce GTX 280 remains the fastest single GPU based product on this planet, ATI products just offer more value for the money. But if you need features such as CUDA or PhysX, so this card is the right choice. But the US$600.- price of this simple bundle is not really cool…

Access to the complete review here: eVGA GeForce GTX 280 HC16 Hydro Copper Review

EVGA GeForce GTX 260 Core 216 Superclocked Review

EVGA’s GeForce GTX 260 Core 216 is the new version of the GeForce GTX 260. This version adds 24 shader processors to the existing 192 (192+24=216).

The Geforce GTX 260 core 216 is in fact a GeForce GTX 280, with a small chunk of memory missing, and one shader cluster with 24 shader cores disabled. Other then that, there is just no difference whatsoever.

So in general the Core 216 edition cards offer a small small step in performance over the regular GTX 260 products, but the faster clocked Core 216 products, darn it, that’s where value starts kicking in for sure.

Read the complete review here: EVGA GeForce GTX 260 Core 216 Superclocked review.

More news about GTX 260: GeForce GTX 260 @ Geeks3D

GeForce GTX 260 Core 216 Review

The new GeForce GTX 260 with 216 cores or shader processors is available and reviews about this card popup around the web. The GeForce GTX 260 Core 216 has the same specifications than the normal GTX 260 but differs in number of shader processors and texture units.

GeForce GTX 260 Core 216 Specifications:
– GPU: GT200 – Codename: G200-103-A2 – 65nm
– Shader Processors (cores): 216
– Texture Units: 72 (64 for GTX 260)
– ROPs: 28 (28 for GTX 260)
– GPU Clock: 576MHz
– Shader Clock: 1242MHz
– Memory: 896Mb GDDR3 / 448-bit / 999MHz
– DirectX 10 and OpenGL 2.1

Reviews:

GeForce 9800 GT Video Card Roundup (EVGA, Gigabyte, ASUS and Palit)

Want a bunch of GeForce 9800 GT reviewed in the same time? Hardware Canucks did it!

The 9800 era is finally fully upon us with the release of the 9800 GT. Since this card was silently launched some time ago, we figured we would give you a good old-fashioned roundup to put it into perspective for you. We amassed a collection of cards from the likes of EVGA, ASUS, Gigabyte and Palit and put them through their paces.

Read the complete review here: GeForce 9800 GT Video Card Roundup (EVGA, Gigabyte, ASUS and Palit)

Zotac GeForce 9400 GT Review

The new GeForce 9400 GT has been reviewed at PCGH. Here are the GeForce 9400 GT specifications:
– GPU: G96(b)
– Fabrication Process: 55nm
– Stream Processors: 16
– Texture Units: 8
– Memory: 512Mb DDR2 / 128-bit
– GPU clock: 550MHz
– Memory clock: 400MHz
– Shader clock: 1350MHz
– DirectX 10 and OpenGL 2.1

The GeForce 9400 GT is the NVIDIA’s new entry level graphics card so don’t except to much performance. The following chart shows OpenGL performance in Prey game:

Read the complete review here. Geforce 9400 GT reviewed @ PCGH

The Verdict:
The Geforce 9400 GT clearly accepts the inheritance of the Geforce 8 cards 8400 GS and 8500 GT. The result is a very interesting graphics card that is cheap in acquisition and sufficient for some gaming. CUDA compatibility, good HD video acceleration and passive cooling predestine this card for HTPCs.

Sapphire Radeon HD 4870 X2 Review

Technology doesn’t play favorites, and when it reaches an apex there is an indifference towards who develops it. ATI has learned this lesson the hard way, having watched from the sidelines for so long that most have forgotten that AMD could be a leader in technology. The Radeon HD 4870 X2 is the latest evolution in graphics cards, and ATI has delivered something bigger than we’ve ever seen before. Benchmark Reviews is fortunate to test the Sapphire Radeon HD 4870 X2 Dual-RV770 GPU video card 100251SR against a collection of todays hottest video cards available.

Read the complete review here: Sapphire Radeon HD 4870 X2 Video Card 100251SR @ Benchmark Reviews

Related links:
Sapphire Radeon HD4870x2 (2Gb GDDR5) @ CPU3D
ATI RADEON HD 4870 X2 2x1024MB

GIGABYTE GeForce GTX 260 Review

TweakTown has reviewed GIGABYTE’s GeForce GTX 260.

Read the complete review here: GIGABYTE GeForce GTX 260 Graphics Card

If you want to get in on the GTX bandwagon but still find the 280 too expensive, the GIGABYTE 260 might be your answer.

TES 1326 Infrared Thermometer used to measure output temperature

Conclusion:

The GTX 260 is definitely a good card in this price bracket and for people on SLI based motherboards we know that two of these cards are just going to absolutely fly along for only slightly more than a single GTX 280.

NVIDIA GeForce 9500 GT Review

PC Perspective has published a review on the latest GeForce, I mean the GeForce 9500 GT. This level entry card aims at replace the old GeForce 8600 GT and to compete with ATI’s Radeon HD 3650.

The GeForce 9500 GT card has a simple single-slot cooler design that is not at all noisy and no power connection is required other than the power provided by the PCI Express bus.

Jump to the complete review HERE

GeForce 9500 GT’s features:

  • based on G92 technology
  • built on a 65nm process technology
  • 314 million transistors
  • 32 shader processors
  • core clock: 550 MHz
  • memory interface: 128-bit
  • 256Mb of GDDR3
  • 8 ROPs
  • 16 texture units


GPU-Z is not really up to date, some values are good while other are wrong (ROPs) or missing