AMD TressFX DX11 Code Sample Published
Categories: Game Development, Microsoft DirectX Tags: AMD, demo, direct3d, dx11, game development, gamedev, hair, rendering, sdk, source code, tressfx

AMD TressFX: new Hair Rendering Technology
Categories: Game Development Tags: AMD, directcompute, gaming, hair, rendering, tressfx

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Carbon Character Technology Using NVIDIA APEX
Categories: NVIDIA PhysX, tech demo Tags: animation, apex, character, cloth, hair, NVIDIA, physx, real-time
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Cloth and Hair Simulation with PhysX
Categories: NVIDIA PhysX Tags: apex, cloth, clothing, hair, NVIDIA, physics, physx, simulation
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GeForce GTX 480 Direct3D 11 Tessellation Demos Details
Categories: Microsoft DirectX, tech demo Tags: demo, direct3d 11, geforce gtx 480, grass, hair, NVIDIA, tessellation, water

Hair rendering with D3D11 tessellation
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Real Time Hair Rendering on the GPU
Categories: Game Development, Microsoft DirectX, Programming Tags: 3d graphics, game development, gpu, hair, NVIDIA, Programming, real-time, rendering
NVIDIA has published a new presentation from SIGGRAPH2008 about real time hair rendering on the GPU.













