FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘hair simulation’


Realistic Hair Simulation on GeForce GTX 480

3 comments - What do you think?  Posted by JeGX - 2010/03/15 at 22:31

Categories: Game Development, Graphics Cards, Microsoft DirectX, tech demo   Tags: , , ,




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