FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘grass’


GeForce GTX 480 Direct3D 11 Tessellation Demos Details

2 comments - What do you think?  Posted by JeGX - 2010/03/17 at 16:04

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , ,

GeForce GTX 480 Direct3D 11 Tessellation - hair rendering
Hair rendering with D3D11 tessellation


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