Tag Archives: graphics

ATI + NVIDIA = Graphics + PhysX

Now that PhysX is accelerated by GeForce 8+ GPUs, some websites try to realize the dream for many users: a GeForce accelerating PhysX for Radeon. This time, the guys at Speedtime.cn have coupled a Radeon HD 4870 for the graphics and a GeForce 9800 GTX for PhysX. NVIDIA PowerPack as well as oZone3D.Net PhysX FluidMark have been used for this benchmark.


Here are the links:

DevIL 1.7.1

DevIL (also called OpenIL) seems to re-birth after almost two years of silence. DevIL is back in a new version 1.7.1. Developer’s Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.

More information here: DevIL’s homepage


As soon as possible I’ll publish a VS2005 C++ project with OpenGL and DevIL. Stay tuned…

The Best Graphics Cards for the Money: May 08

Detailed graphics card specifications and reviews are great — that is, if you have the time to do the research. But at the end of the day, what a gamer needs is the best graphics card within a certain budget.

If you don’t have the time to research the benchmarks, or if you don’t feel confident enough in your ability to make the right decision, fear not. Tom’s Hardware Guide has come to your aid with a simple list of the best gaming cards available for the money.


The Best Graphics Cards for the Money

Two 9600 GT cards in an SLI configuration will offer performance similar to that of a dual-GPU 9800 GX2, for a bit more than half the price. No matter how you slice it, performance is excellent at the $310 price point.

Spending more than $350 will provide very little extra in the way of performance. Two 8800 GTs will outperform the 9800 GTX or 9800 GX2 in the great majority of situations.