Graphics Rendering Pipelines
Categories: 3D Engines, Game Development, Programming Tags: 3d engine, 3d graphics programming, game development, graphics rendering pipeline, larrabee
With the upcoming Intel’s Larrabee, we are heading to a fully programmable rendering pipeline. The following image shows the graphics pipeline evolution:
It seems the old days of graphics programming gurus (where you have to code everything like the polyfiller) are back…
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