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(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
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Posts Tagged ‘graphics rendering pipeline’


Graphics Rendering Pipelines

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 11:03

Categories: 3D Engines, Game Development, Programming   Tags: , , , ,

With the upcoming Intel’s Larrabee, we are heading to a fully programmable rendering pipeline. The following image shows the graphics pipeline evolution:


It seems the old days of graphics programming gurus (where you have to code everything like the polyfiller) are back…
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