Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Posts Tagged ‘graphics card review’


XFX GeForce GTX 260 640M XXX Review

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/27 at 10:54

Categories: Graphics Cards   Tags: , , ,

XFX’s GeForce GTX 260 640Mb reviewed at Hardware Secrets.
Read the full review HERE.

XFX GeForce GTX 260 640M XXX was up to 19% faster than the standard GeForce GTX 260, depending on the program and video configuration. You will achieve, on average, a 10% performance increase with this overclocked model from XFX, which is quite interesting, as it costs around 10% more than the standard GTX 260.


Sapphire Radeon HD 4870 Review

Be the first to comment - What do you think?  Posted by JeGX - at 10:46

Categories: Graphics Cards   Tags: ,

Sapphire’s Radeon HD 4870 reviewed at Hardware Secrets.

Read the full review HERE.

In most scenarios Sapphire HD 4870 was between 20% and 30% faster than Sapphire HD 4850, but on some games like Quake 4 and Half-Life 2: Episode Two both cards achieved a similar performance, depending on the video configuration used.

Sapphire HD 4870 and GeForce GTX 260 achieved a similar performance in most scenarios. The only time that GeForce GTX 260 was faster than Sapphire HD 4870 was on Call of Duty 4 at 2560×1600 maxing out image quality settings (11% faster). In all other configurations on this game both cards achieved the same performance level.