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(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
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Posts Tagged ‘gpu physx’


NVIDIA FLEX (Unified GPU PhysX) and Flame Works: New Tools for Game Developers

2 comments - What do you think?  Posted by JeGX - 2013/10/17 at 23:50

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA FLEX: unified GPU PhysX


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NVIDIA’s PhysX: Performance and Status Report

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/29 at 09:54

Categories: Graphics Cards, NVIDIA PhysX   Tags: , , ,

PhysX is getting a lot of attention right now, but the reasons vary wildly. Since we, at Techgage, haven’t taken a look at the technology in a while, this article’s goal is to see where things stand. We’ll also be taking an in-depth look at GPU PhysX performance, using both 3DMark Vantage and UT III.

Read the complete article HERE.