Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘gpu gems’


GPU Gems 2 Online: Shading, Lighting, and Shadows

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/28 at 08:46

Categories: Books, Microsoft DirectX, OpenGL, Programming   Tags: , , , ,


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GPU Gems 2 – Online!

Be the first to comment - What do you think?  Posted by JeGX - 2008/05/13 at 22:01

Categories: Microsoft DirectX, OpenGL, Programming   Tags: ,


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