GPU Shark, GPU monitoring utility
GPU Shark 0.7.1
 
GPU Caps Viewer
GPU Caps Viewer 1.18.1
 
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Gigabyte G1.Sniper M5 Z87 (Haswell) Motherboard Unboxing
Gigabyte G1.Sniper M5
Unboxing
(WebGL) How to Enable Native OpenGL in your Browser (Windows)
How to Enable Native OpenGL
in your Browser (WebGL)
Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)

Posts Tagged ‘gpu architecture’


NVIDIA GT200 GPU and Architecture Analysis

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/17 at 08:36

Categories: Graphics Cards   Tags: , , , ,

Beyond3D has published a very detailed article on the architecture of the GT200, the GPU behind the GeForce GTX 280.

Read tHe complete analysis HERE.

If it’s not clear from the above diagram, like G80, GT200 is a fully-unified, heavily-threaded, self load-balancing (full time, agnostic of API) shading architecture. It has decoupled and threaded data processing, allowing the hardware to fully realise the goal of hiding sampler latency by scheduling sampler threads independently of, and asynchronously with, shading threads.