GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘gpu applications’


AMD Stream SDK will support DirectX 11 and OpenCL

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/06 at 08:58

Categories: ATI Stream, Programming   Tags: , , , , , , ,

AMD/ATI plans to update the Stream Software Development Kit in order to offer a fast solution to produce GPU accelerated applications. Stream Software Development Kit will have an enhanced support for C/C++ and new APIs, including Microsoft’s DirectX 11 and OpenCL.


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