Categories: Programming Tags: go, google, goroutine, language, Programming
Categories: Google O3D, Tutorial Tags: google, mesh, o3d, point, polygon rendering mode, real time 3d, solid, wireframe
Categories: Game Development, Google O3D, SDK, Test Tags: 3d, demo, google, gpu, o3d, Programming, real-time, shader
Categories: Google O3D, Programming, SDK Tags: 3d, browser, google, o3d, Programming, real-time
Categories: Industry News Tags: google, office, Switzerland, zurich
Feedburner Feeds Moved to Google!

I can’t believe it: 27 readers displayed on Geeks3D’s feedburner counter. Last week, there were about 600 readers. Why?
Read more…
Categories: Industry News Tags: counter, feedburner, google, reader, rss
Sergey Brin on Why Google’s Launching a Browser
Sergey Brin at a press conference at the Googleplex (Sept 2, 2008) talking about why Google is launching its Chrome browser…
Wild hair, need some sleep… Google Chrome launch is a hard work
Categories: Industry News, Softwares Tags: browser, chrome, google, internet, sergey brin
One Trillion unique URLs for Google!
From Google’s blog, Google has indexed 1 trillion (1,000,000,000,000) unique URLs on the web!
We’ve known it for a long time: the web is big. The first Google index in 1998 already had 26 million pages, and by 2000 the Google index reached the one billion mark. Over the last eight years, we’ve seen a lot of big numbers about how much content is really out there. Recently, even our search engineers stopped in awe about just how big the web is these days — when our systems that process links on the web to find new content hit a milestone: 1 trillion (as in 1,000,000,000,000) unique URLs on the web at once!
Categories: Industry News Tags: google, indexing, url, web search














