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Posts Tagged ‘glsl’


(GLSL) Menger Sponge, Raymarching Code Samples Updated

1 comment - What do you think?  Posted by JeGX - 2014/02/01 at 12:19

Categories: GLSL Hacker, OpenGL   Tags: , , , , , , , , , ,

(GLSL) Menger sponge, raymarching


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glslLangValidator: OpenGL / OpenGL ES Reference Compiler

2 comments - What do you think?  Posted by JeGX - 2014/01/16 at 12:13

Categories: OpenGL, Programming   Tags: , , , , , , ,

glslLangValidator: OpenGL / OpenGL ES Reference Compiler

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MadShaders 0.2.0 Released for Windows, Linux and OS X with 16 New Demos

6 comments - What do you think?  Posted by JeGX - 2013/12/10 at 23:33

Categories: GLSL Hacker, MadShaders   Tags: , , , , , ,

MadShaders 0.2.0


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GLSL Hacker v0.6.3.1 for Windows + Webcam

2 comments - What do you think?  Posted by JeGX - 2013/11/21 at 15:05

Categories: GLSL Hacker   Tags: , , , , , , ,

GLSL Hacker, webcam, displacement mapping

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MadShaders 0.1.0: Best GLSL Pixel Shaders in a Single App

7 comments - What do you think?  Posted by JeGX - 2013/11/06 at 17:45

Categories: GLSL Hacker, MadShaders   Tags: , , , , , , , , ,

MadShaders, Best GLSL Pixel Shaders in a Single App


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GLSL Hacker on Raspberry Pi: First Tests

Be the first to comment - What do you think?  Posted by JeGX - 2013/09/23 at 17:51

Categories: GLSL Hacker   Tags: , , , , , , ,

GLSL Hacker on Raspberry Pi

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Shadertoy To GLSL Hacker Demos (September 19, 2013)

6 comments - What do you think?  Posted by JeGX - 2013/09/19 at 12:08

Categories: GLSL Hacker, OpenGL, WebGL   Tags: , , , , , , ,

Shadertoy 2 GLSL Hacker


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Exploring GLSL – Normal Visualizer with Geometry Shaders (Shader Library)

3 comments - What do you think?  Posted by JeGX - 2013/09/05 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , ,

GLSL Hacker, normal visualizer in GLSL


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Shadertoy To GLSL Hacker Demos (July 16, 2013)

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:20

Categories: GLSL Hacker   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
the inversion machine


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Circle, Disc and Fake Sphere in GLSL (Shader Library)

2 comments - What do you think?  Posted by JeGX - 2013/07/05 at 11:51

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , , ,

GLSL Hacker - GLSL program to draw a circle

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3D Surfaces Plots (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2013/07/02 at 12:24

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, 3D Surfaces Plots, Mac OS X

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Shadertoy To GLSL Hacker Demos (June 14, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/06/14 at 16:54

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
voronoi distances

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Building Worlds With Distance Functions in GLSL (Raymarching)

4 comments - What do you think?  Posted by JeGX - 2013/05/24 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , ,

Building Worlds With Distance Functions in GLSL, GLSL Hacker

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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/14 at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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OpenGL 4 Tessellation on Mac OS X

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/13 at 17:34

Categories: GpuTest, OpenGL, OSX   Tags: , , , , ,

OpenGL 4 tessellation on Mac OS X

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