FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Posts Tagged ‘glsl’


(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters

2 comments - What do you think?  Posted by JeGX - 2014/02/13 at 13:13

Categories: GLSL Hacker, OpenGL, Shader Library   Tags: , , , , , , , , , ,

(GLSL Shader Library) Fish Eye Post Processing Filter, Dome Distortion

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MadShaders 0.3.0 Released with 10 new Mind-Blowing Demos (Windows, OS X and Linux)

8 comments - What do you think?  Posted by JeGX - 2014/02/05 at 21:33

Categories: GLSL Hacker, MadShaders, OpenGL   Tags: , , , , , ,

MadShaders 0.3.0

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(GLSL) Simple Morph Target Animation

Be the first to comment - What do you think?  Posted by JeGX - at 17:14

Categories: GLSL Hacker, Programming   Tags: , , , , , , , , , , , , , ,

(GLSL) Simple Morph Target Animation with Generic Vertex Attributes


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(GLSL) Volumetric Light / Radial Blur Post Processing Filter (for webcam / video)

2 comments - What do you think?  Posted by JeGX - 2014/02/04 at 16:06

Categories: GLSL Hacker, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, volumetric light post processing filter, GeForce GTX 780


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(GLSL) Menger Sponge, Raymarching Code Samples Updated

1 comment - What do you think?  Posted by JeGX - 2014/02/01 at 12:19

Categories: GLSL Hacker, OpenGL   Tags: , , , , , , , , , ,

(GLSL) Menger sponge, raymarching


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glslLangValidator: OpenGL / OpenGL ES Reference Compiler

2 comments - What do you think?  Posted by JeGX - 2014/01/16 at 12:13

Categories: OpenGL, Programming   Tags: , , , , , , ,

glslLangValidator: OpenGL / OpenGL ES Reference Compiler

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MadShaders 0.2.0 Released for Windows, Linux and OS X with 16 New Demos

5 comments - What do you think?  Posted by JeGX - 2013/12/10 at 23:33

Categories: GLSL Hacker, MadShaders   Tags: , , , , , ,

MadShaders 0.2.0


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GLSL Hacker v0.6.3.1 for Windows + Webcam

2 comments - What do you think?  Posted by JeGX - 2013/11/21 at 15:05

Categories: GLSL Hacker   Tags: , , , , , , ,

GLSL Hacker, webcam, displacement mapping

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MadShaders 0.1.0: Best GLSL Pixel Shaders in a Single App

7 comments - What do you think?  Posted by JeGX - 2013/11/06 at 17:45

Categories: GLSL Hacker, MadShaders   Tags: , , , , , , , , ,

MadShaders, Best GLSL Pixel Shaders in a Single App


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GLSL Hacker on Raspberry Pi: First Tests

Be the first to comment - What do you think?  Posted by JeGX - 2013/09/23 at 17:51

Categories: GLSL Hacker   Tags: , , , , , , ,

GLSL Hacker on Raspberry Pi

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Shadertoy To GLSL Hacker Demos (September 19, 2013)

6 comments - What do you think?  Posted by JeGX - 2013/09/19 at 12:08

Categories: GLSL Hacker, OpenGL, WebGL   Tags: , , , , , , ,

Shadertoy 2 GLSL Hacker


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Exploring GLSL – Normal Visualizer with Geometry Shaders (Shader Library)

3 comments - What do you think?  Posted by JeGX - 2013/09/05 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , ,

GLSL Hacker, normal visualizer in GLSL


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Shadertoy To GLSL Hacker Demos (July 16, 2013)

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:20

Categories: GLSL Hacker   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
the inversion machine


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Circle, Disc and Fake Sphere in GLSL (Shader Library)

2 comments - What do you think?  Posted by JeGX - 2013/07/05 at 11:51

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , , ,

GLSL Hacker - GLSL program to draw a circle

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3D Surfaces Plots (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2013/07/02 at 12:24

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, 3D Surfaces Plots, Mac OS X

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