OpenGL Geometry Instancing Test: Radeon vs GeForce
Geometry Instancing
Radeon vs GeForce
(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
Samsung SSD 850 PRO 512GB Quick Review
Samsung SSD 850 PRO
512GB Quick Test
ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
ASUS N550JK Notebook
Review
GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
GIGABYTE BRIX GTX 760
Review

Posts Tagged ‘global illumination’


Voxel Cone Tracing Global Illumination in OpenGL 4.3

14 comments - What do you think?  Posted by JeGX - 2012/12/14 at 15:54

Categories: OpenGL, tech demo   Tags: , , , , ,

Voxel Cone Tracing Global Illumination in OpenGL 4.3


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SSDO: Screen Space Directional Occlusion

4 comments - What do you think?  Posted by JeGX - 2010/06/19 at 11:56

Categories: Game Development   Tags: , , , , , ,




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Global Illumination in CryEngine 3 Tech Trailer

3 comments - What do you think?  Posted by JeGX - 2010/02/28 at 16:12

Categories: tech demo, Video Games   Tags: , , , , ,




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Light Propagation Volumes in CryEngine 3

2 comments - What do you think?  Posted by JeGX - 2009/08/11 at 08:49

Categories: Game Development, Programming   Tags: , , , , , , ,

CryEngine 3



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Tech Demo: Arauna – Raytracing and Global Illumination

3 comments - What do you think?  Posted by JeGX - 2009/04/06 at 11:32

Categories: tech demo   Tags: , , , , ,

Arauna - Real time global illumination demo


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Lightsprint realtime GI based on OpenGL now on PS3 and Linux

Be the first to comment - What do you think?  Posted by JeGX - 2008/06/28 at 09:01

Categories: 3D Engines, OpenGL, SDK   Tags: , , , , ,




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