FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘glm’


Geeks3D Programming Links – June 12, 2011

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/12 at 19:46

Categories: Programming Links   Tags: , , , , , , , , , , , , ,

News, Geeks3D Links

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GLM 0.8.0 Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/10/24 at 10:11

Categories: Game Development   Tags: , , , , , ,

GLM


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GLM 0.7.6 released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/10 at 11:15

Categories: Game Development, Programming   Tags: , , , , ,

GLM, an mathematics library for 3D applications based on OpenGL Shading Language (GLSL), has been updated with C++ conformance to make it build with g++ and Visual C++ with strict conformance options.

More information and download: GLM 0.7.6 @ G-Truc Creation forum


GLM 0.7.5

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/10 at 10:41

Categories: Programming   Tags: , , ,

GLM is a header only C++ math library based on GLSL specification so that if you know how to use GLSL, you know how to use GLSL types and functions: They are the same, same behaviors, same rules. Mostly all GLSL specification have been implemented except texture related issues.

GLM handle all vector and matrix types, GLSL conversions, swizzle operators, the math function library, etc… Beyond the GLSL features an extension system based on GLSL extension system is available. It provides to GLM lot of features like quaternion, matrix transformations, splines, intersections, number precisions, euler angles and various useful functions.

More information and download HERE.

Discuss about GLM in G-Truc Creation’s forum HERE.

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