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Posts Tagged ‘glee’


GLEW 1.5.4 Available with OpenGL 4.0 Support

Be the first to comment - What do you think?  Posted by JeGX - 2010/05/03 at 09:48

Categories: OpenGL, Programming   Tags: , , , ,

GLEW

OpenGL 4.0


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GLEE 5.4 Released

1 comment - What do you think?  Posted by JeGX - 2009/02/15 at 18:25

Categories: Game Development, OpenGL, Programming   Tags: , , , ,

OpenGL


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GLEE 5.3.2 Adds OpenGL 3.0 Extensions Support

1 comment - What do you think?  Posted by JeGX - 2008/10/06 at 11:27

Categories: Game Development, OpenGL   Tags: , , , , ,

GLee (GL Easy Extension library) is a free cross-platform extension loading library for OpenGL. It provides seamless support for OpenGL functions up to version 3.0 and 398 extensions.

Here is a code sample:

#include <gl\GLee.h>  // (no need to link to gl.h) 
...
if (GLEE_ARB_multitexture) //is multitexture support available?
{
  glMultiTexCoord2fARB(...); //safe to use multitexture
}
else
{
   //fallback
}