FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘gl interop’


[GPU Computing] Particle Systems with OpenCL and CUDA

2 comments - What do you think?  Posted by JeGX - 2010/08/30 at 11:33

Categories: NVIDIA CUDA, OpenCL, Programming   Tags: , , , ,

OpenCL logo


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ATI Stream SDK 2.1 Adds OpenGL Interop to OpenCL

15 comments - What do you think?  Posted by JeGX - 2010/05/03 at 09:56

Categories: GPU Computing, OpenCL, SDK   Tags: , , , ,

ATI Stream SDK

OpenCL


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[TEST] GPU Computing – GeForce and Radeon OpenCL Test (Part 4 and Conclusion)

12 comments - What do you think?  Posted by JeGX - 2010/01/19 at 13:05

Categories: GPU Computing, OpenCL, Test   Tags: , , , , , , , ,

OpenCL - GPU Caps Viewer - NVIDIA - AMD

OpenCL 1 million particles demo
OpenCL 1,000,000 particles demo

OpenCL 1 million particles demo
OpenCL 1,000,000 particles demo (with sine)


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GPU Caps Viewer 1.8.1 Updated for ATI Stream SDK v2.0.0

41 comments - What do you think?  Posted by JeGX - 2009/12/22 at 10:34

Categories: GPU Computing, GPU Tools, OpenCL, OpenGL   Tags: , , , , ,

GPU Caps Viewer 1.8.1


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