FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘gamestudio’


Gamestudio v7.10 Released

1 comment - What do you think?  Posted by JeGX - 2008/07/21 at 10:21

Categories: Programming, Video Games   Tags: , ,

Gamestudio/A7, the easy all-in-the-box game development system, announces the release of version 7.10.

Gamestudio homepage: www.3dgamestudio.com

Gamestudio is not a game engine, not a game editor, and not a game programming language. It’s all of them together. It contains all necessary tools for creating commercial-quality 3D or 2D games or realtime graphics applications right out of the box. It comes with a state-of-the-art 3D and 2D game engine, a level editor, a model and terrain editor, the lite-C script language with compiler, editor, and debugger, as well as thousands of ready-to-use elements, such as models, level prefabs or textures.
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