Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘games’


Radeon HD 7870 Eyefinity 6 and the Olympic Games

3 comments - What do you think?  Posted by JeGX - 2012/08/03 at 18:07

Categories: Geek Life, Graphics Cards   Tags: , , , ,



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Unreal Engine 4 Real Time Tech-Demo

34 comments - What do you think?  Posted by JeGX - 2012/06/08 at 10:17

Categories: Game Development, tech demo   Tags: , , , , , , , ,



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Global Illumination in CryEngine 3 Tech Trailer

3 comments - What do you think?  Posted by JeGX - 2010/02/28 at 16:12

Categories: tech demo, Video Games   Tags: , , , , ,




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