Python Primer for the Impatient
Python Primer
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Lua Primer for the Impatient
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OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
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GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
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GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
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Posts Tagged ‘game development’


NeoAxis Game Engine 0.85 Available

1 comment - What do you think?  Posted by JeGX - 2010/04/28 at 10:57

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

NeoAxis Game Engine 0.85


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OGRE 1.7.1 And CUDA Integration

2 comments - What do you think?  Posted by JeGX - 2010/04/27 at 11:46

Categories: 3D Engines, Game Development, NVIDIA CUDA   Tags: , , , , , ,

OGRE 3D

OGRE 3D


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NeutronE Engine DX11 Tech-Demo

4 comments - What do you think?  Posted by JeGX - 2010/04/05 at 10:14

Categories: 3D Engines, Game Development, Microsoft DirectX, tech demo   Tags: , , , , , , ,

Neutrone Engine

Neutrone Engine


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S2 Engine with PhysX Effets

8 comments - What do you think?  Posted by JeGX - 2010/04/04 at 20:09

Categories: 3D Engines, Game Development   Tags: , , ,

S2 Engine - Game engine


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PhysX Visual Debugger 2.0 BETA Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/03/23 at 13:03

Categories: Game Development, GeeXLab, NVIDIA PhysX   Tags: , , , , ,

PhysX PVD 2 beta and GeeXLab
PhysX Visual Debugger and GeeXLab


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OGRE 1.7.0 3D Engine Available

1 comment - What do you think?  Posted by JeGX - 2010/03/03 at 15:10

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.7.0 3D engine

OGRE 1.7.0 demo


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Bullet Physics 2.76 SDK Available

2 comments - What do you think?  Posted by JeGX - 2010/02/28 at 18:25

Categories: Game Development, SDK   Tags: , , , ,

Bullet Physics SDK


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PhysX Tool: Convert Physics Scenes into an OBJ file with PhysX2Obj

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/24 at 20:27

Categories: Game Development, NVIDIA PhysX   Tags: , , ,

PhysX - PhysX2Obj


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cAudio 2.0.0: Free OpenAL-Based Audio Engine

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/23 at 20:07

Categories: Game Development, SDK   Tags: , , , , ,

cAudio 2.0.0


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AMD Publishes 6 New Direct3D 10 and 11 Demos: Quick Test and New Details About Tessellation

6 comments - What do you think?  Posted by JeGX - 2010/02/11 at 12:55

Categories: Game Development, Microsoft DirectX, Test   Tags: , , , , , , , , , ,

HDAO demo


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[TEST] Hardware Tessellation on Radeon in OpenGL (Part 1/2)

4 comments - What do you think?  Posted by JeGX - 2010/02/09 at 17:43

Categories: Articles, Game Development, OpenGL, Test   Tags: , , , , , , , , ,

GPU Tessellation on Radeon


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DirectX SDK and Runtimes February 2010 Download

1 comment - What do you think?  Posted by JeGX - 2010/02/08 at 09:43

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , ,

DirectX SDK


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[Shader Library] 2D Shockwave Post Processing Filter (GLSL)

2 comments - What do you think?  Posted by JeGX - 2009/11/16 at 23:41

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , , ,

Shader Library - 2D Shockwave PostFX


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[Shader Library] Dream Vision Post Processing Filter (GLSL)

3 comments - What do you think?  Posted by JeGX - 2009/11/12 at 15:57

Categories: Game Development, GeeXLab, Shader Library   Tags: , , , ,

Shader Library - Dream Vision PostFX


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Unreal Engine 3 Free for Everyone with Unreal Development Kit!

6 comments - What do you think?  Posted by JeGX - 2009/11/05 at 15:22

Categories: Game Development   Tags: , , ,

Unreal Development Kit


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