OpenGL Geometry Instancing Test: Radeon vs GeForce
Geometry Instancing
Radeon vs GeForce
(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
Samsung SSD 850 PRO 512GB Quick Review
Samsung SSD 850 PRO
512GB Quick Test
ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
ASUS N550JK Notebook
Review
GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
GIGABYTE BRIX GTX 760
Review

Posts Tagged ‘fxaa’


NVIDIA R300.99 Graphics Driver for GTX 680, Two New OpenGL Extensions, FXAA in NVCPL

6 comments - What do you think?  Posted by JeGX - 2012/03/22 at 11:07

Categories: Forceware, OpenGL   Tags: , , , , , , ,

NVIDIA logo


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NVIDIA GeForce GTX 680: TXAA, Adaptive VSYNC, GPU Boost, Benchmarks, Power Consumption (New Slides)

27 comments - What do you think?  Posted by JeGX - 2012/03/18 at 18:38

Categories: Graphics Cards   Tags: , , , , , , , , , , , , , ,

NVIDIA GeForce GTX 680


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Geeks3D Programming Links – December 06, 2011

5 comments - What do you think?  Posted by JeGX - 2011/12/06 at 22:06

Categories: Programming Links   Tags: , , , , , , , , ,

News, Geeks3D Links

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FXAA 3 Version 8 Source Code Released

9 comments - What do you think?  Posted by JeGX - 2011/06/22 at 11:41

Categories: Game Development, Microsoft DirectX, OpenGL   Tags: , , , , ,

FXAA 3, Fast Approximate Anti-Aliasing

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(Download) TessMark 0.3.0 Released

18 comments - What do you think?  Posted by JeGX - 2011/04/08 at 15:22

Categories: Benchmarks, GPU Tools, OpenGL, TessMark   Tags: , , , , , ,

TessMark, OpenGL 4 tessellation benchmark
TessMark, map set 3


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(Tested) Fast Approximate Anti-Aliasing (FXAA) Demo (GLSL)

11 comments - What do you think?  Posted by JeGX - 2011/04/05 at 17:34

Categories: Game Development, GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , ,

FXAA demo - OpenGL / GLSL, GeeXLab


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Tech and Misc News Around the Net (March 13, 2011)

1 comment - What do you think?  Posted by JeGX - 2011/03/13 at 21:08

Categories: Industry News, News Round-up   Tags: , , , , , , , , ,

Overturned ink-carrying tractor-trailer paints the town red
Overturned ink-carrying tractor-trailer paints the town red

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GPAA: Geometric Post-process Anti-Aliasing

5 comments - What do you think?  Posted by JeGX - at 15:31

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , , ,

GPAA - Geometric Post-process Anti-Aliasing


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