FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Posts Tagged ‘forceware 180 series’


NVIDIA Big Bang II – OpenGL 3.0

1 comment - What do you think?  Posted by JeGX - 2008/07/27 at 16:11

Categories: Forceware, Industry News   Tags: , , ,

NVIDIA Big Bang II is the code name for release 180 of NVIDIA’s graphics drivers. R180 has five bullet points: 10-bit displayport support, OpenGL 3.0, SLI on multi-monitors, transcoding on the GPU, some performance ‘optimisations’ over R177 and they come autumn.

- Nvidia Big Bang II @ forum.beyond3d.com


So many rumors from a blurry image, then imagine if it was clear… ;)