GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
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GLSL Hacker
GLSL Hacker
v0.7.0.0

Posts Tagged ‘forceware 180 series’


NVIDIA Big Bang II – OpenGL 3.0

1 comment - What do you think?  Posted by JeGX - 2008/07/27 at 16:11

Categories: Forceware, Industry News   Tags: , , ,

NVIDIA Big Bang II is the code name for release 180 of NVIDIA’s graphics drivers. R180 has five bullet points: 10-bit displayport support, OpenGL 3.0, SLI on multi-monitors, transcoding on the GPU, some performance ‘optimisations’ over R177 and they come autumn.

- Nvidia Big Bang II @ forum.beyond3d.com


So many rumors from a blurry image, then imagine if it was clear… ;)