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Posts Tagged ‘forceware 177.92’


[Geeks3D-Test] NVIDIA ForceWare 177.83 vs 177.92 – OpenGL Side

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/29 at 17:35

Categories: Forceware, OpenGL, Test   Tags: , , , , , , ,


Just a little performance test of the latest ForceWare 177.92 BETA versus the latest ForceWare 177.83 WHQL using oZone3D.Net OpenGL Benchmarks Suite and Lightsmark2008:

Release 177.83 Release 177.92 Difference
FurMark 1280×1024 4272 4272 0%
Soft Shadows Branching OFF 6054 5817 -4%
Soft Shadows Branching ON 10198 9542 -6.5%
Surface Deformer 7721 7716 0%
FluidMark GeForce PhysX 9626 9579 -0.5%
FluidMark Software PhysX 1495 1503 0%
Lightsmark2008 766.7 759.4 0%

Well… many websites have claimed that release 177.92 brings a boost in performance. Maybe in Direct3D (I also ran Aquamark and 3DMark2006 under WinXP and I didn’t see differences) under Vista. But in OpenGL, there is no performance gain.

Related links:


NVIDIA ForceWare 177.92: GeForce GTX 280 OpenGL Extensions

1 comment - What do you think?  Posted by JeGX - at 09:09

Categories: Forceware, OpenGL   Tags: , , , , , , , ,

[French]
Voici la liste des extensions OpenGL supportées par les pilotes Forceware 177.92 WinXP 32 pour une GeForce GTX 280.
[/French]
[English]
Here is the list of OpenGL extensions supported by Forceware 177.92 WinXP 32 drivers for a GeForce GTX 280.
[/English]

[French]
Les ForceWare 177.92 offrent les mêmes extensions OpenGL que les Forceware 177.66. Le support OpenGL 3.0 n’est pas inclut dans ces pilotes.
[/French]
[English]
ForceWare 177.92 offer the same OpenGL extensions than Forceware 177.66. OpenGL 3.0 support is not included in these drivers.
[/English]

[French]Carte graphique utilisée[/French]
[English]Graphics card used[/English]: EVGA GeForce GTX 280 / 1Gb

- Drivers Version: Forceware 6.14.11.7789
- OpenGL Version: 2.1.2
- GLSL (OpenGL Shading Language) Version: 1.20 NVIDIA via Cg compiler
- OpenGL Renderer: GeForce GTX 280/PCI/SSE2
- Drivers Renderer: NVIDIA GeForce GTX 280
- ARB Texture Units: 16
- Vertex Shader Texture Units: 32
- Pixel Shader Texture Units: 32
- Geometry Shader Texture Units: 32
- Max Texture Size: 8192×8192
- Max Anisotropic Filtering Value: X16.0
- Max Point Sprite Size: 63.4
- Max Dynamic Lights: 8
- Max Viewport Size: 8192×8192
- Max Vertex Uniform Components: 4096
- Max Fragment Uniform Components: 2048
- Max Varying Float: 60
- Max Vertex Bindable Uniforms: 12
- Max Fragment Bindable Uniforms: 12
- Max Geometry Bindable Uniforms: 12
- Multiple Render Targets / Max draw buffers: 8
- MSAA: 2X
- MSAA: 4X
- MSAA: 8X
- MSAA: 16X
- MSAA: 32X

OpenGL Extensions: 162 extensions

[French]
Les extensions des anciens pilotes ForceWare se trouvent ICI.
Vous pouvez utiliser GPU Caps Viewer pour récupérer la liste des extensions de votre carte graphique.
[/French]
[English]
The extensions exposed by the old ForceWare drivers are HERE.
You can use GPU Caps Viewer to retrieve the list of extensions of your graphics card.
[/English]

Read more…


NVIDIA ForceWare 177.92 Graphics Drivers

4 comments - What do you think?  Posted by JeGX - 2008/08/26 at 18:18

Categories: Forceware   Tags: , , , , , , ,

A new set of ForceWare hits the street. This new version has the number 177.92 and is in BETA stage like almost all NVIDIA drivers ;) It doesn’t matter, a new forceware is still good for the GeForce you have in your PC.

This new version includes the PhysX driver 8.08.18 and supports GeForce 6-series, 7-series, 8-series, 9-series, and 200-series GPUs, including the newly released GeForce 9800 GTX+, 9800 GT, 9500 GT, and 9400 GT GPUs.

NVIDIA PhysX acceleration is supported on all GeForce 8-series, 9-series and 200-series GPUs with a minimum of 256MB dedicated graphics memory

You can grab’em here:


[via]