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Posts Tagged ‘forceware 177.89’


NVIDIA ForceWare 177.89: OpenGL Extensions and OpenGL 3.0 Code Sample

6 comments - What do you think?  Posted by JeGX - 2008/08/18 at 20:48

Categories: Forceware, Game Development, OpenGL   Tags: , , , , , , , , , , ,


[French]
Voici la liste des extensions OpenGL supportées par les pilotes Forceware 177.89 WinXP 32 pour une GeForce GTX 280.
[/French]
[English]
Here is the list of OpenGL extensions supported by Forceware 177.89 WinXP 32 drivers for a GeForce GTX 280.
[/English]

[French]
Les ForceWare 177.89 sont les premiers pilotes à offrir le support OpenGL 3.0. Mais pour le moment, ce support n’est pas officiel. Il faut l’activer de manière logiciel grâce à l’utilitaire NVemulate de NVIDIA:


L’activation d’OpenGL 3.0 donne accès à une nouvelle extension WGL_ARB_create_context qui permet de créer un context de rendu OpenGL 3.0. Si vous souhaitez ouvrir la porte d’OpenGL 3.0, voilà le code nécessaire:
[/French]
[English]
Forceware 177.89 are the first drivers to offer the OpenGL 3.0 support. But currently, this support is not official. We have to enable it thanks to NVIDIA’s NVemulate utility:


OpenGL 3.0 activation gives an access to a new extension: WGL_ARB_create_context.
This extension makes it possible to create an OpenGL 3.0 rendering context. If you wish to explore the new world of OpenGL 3.0, here is the necessary code:
[/English]

// wglCreateContextAttribsARB prototype.
typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)\
(HDC, HGLRC, const int*);
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;

// Get a pointer on the create context func.
wglCreateContextAttribsARB = \
(PFNWGLCREATECONTEXTATTRIBSARBPROC) \
wglGetProcAddress("wglCreateContextAttribsARB");

// Create an OpenGL 3.0 context.
HGLRC gl3Ctx = wglCreateContextAttribsARB(dc, 0, NULL);

//
// Do something with this opengl 3.0 rendering context.
//

// Delete the context
wglDeleteContext( gl3Ctx );	
gl3Ctx = NULL;				

[French]
Ceci étant dit, voilà la liste des nouvelles extensions pour un contexte de rendu OpenGL 2.1 avec support OpenGL 3.0 activé:
[/French]
[English]
That said, here is the list of the new extensions for an OpenGL 2.1 rendering context with OpenGL 3.0 support enabled:
[/English]

[French]Carte graphique utilisée[/French]
[English]Graphics card used[/English]: EVGA GeForce GTX 280 / 1Gb

- Drivers Version: Forceware 6.14.11.7789
- OpenGL Version: 2.1.2
- GLSL (OpenGL Shading Language) Version: 1.20 NVIDIA via Cg compiler
- OpenGL Renderer: GeForce GTX 280/PCI/SSE2
- Drivers Renderer: NVIDIA GeForce GTX 280
- ARB Texture Units: 16
- Vertex Shader Texture Units: 32
- Pixel Shader Texture Units: 32
- Geometry Shader Texture Units: 32
- Max Texture Size: 8192×8192
- Max Anisotropic Filtering Value: X16.0
- Max Point Sprite Size: 63.4
- Max Dynamic Lights: 8
- Max Viewport Size: 8192×8192
- Max Vertex Uniform Components: 4096
- Max Fragment Uniform Components: 2048
- Max Varying Float: 60
- Max Vertex Bindable Uniforms: 12
- Max Fragment Bindable Uniforms: 12
- Max Geometry Bindable Uniforms: 12
- MSAA: 2X
- MSAA: 4X
- MSAA: 8X
- MSAA: 16X
- MSAA: 32X

OpenGL Extensions: 168 extensions

[French]
Les extensions des anciens pilotes ForceWare se trouvent ICI.
Vous pouvez utiliser GPU Caps Viewer pour récupérer la liste des extensions de votre carte graphique.
[/French]
[English]
The extensions exposed by the old ForceWare drivers are HERE.
You can use GPU Caps Viewer to retrieve the list of extensions of your graphics card.
[/English]

Read more…


NVIDIA ForceWare 177.89: OpenGL 3.0 Available!

2 comments - What do you think?  Posted by JeGX - 2008/08/17 at 23:04

Categories: Forceware   Tags: , , , , ,

NVIDIA has released a new version of the 177 branch that contains OpenGL 3.0 support.


To enable OpenGL 3.0 functions, you need one of the following graphics cards:

  • Desktop: GeForce 8000 series or higher; GeForce GTX 260, 280; Quadro FX 370, 570, 1700, 3700, 4600, 4700×2, 5600
  • Notebook: GeForce 8000 series or higher; Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M

Downloads:
ForceWare 177.89 XP 32-bit
ForceWare 177.89 XP 64-bit
ForceWare 177.89 Vista 32-bit
ForceWare 177.89 Vista 64-bit

I’ll publish tomorrow ForceWare 177.89 OpenGL extensions list. So stay tuned!