Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Posts Tagged ‘firepro d500’


AMD FirePro D500 (Mac Pro Late 2013) Quick OpenGL Test

2 comments - What do you think?  Posted by JeGX - 2014/04/25 at 16:11

Categories: GpuTest, OpenGL, Test   Tags: , , , , , , , , , , ,

Mac Pro Late 2013, FirePro D500

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