GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
FurMark, GPU stress test
FurMark 1.15.0
GPU Caps Viewer
GPU Caps Viewer 1.22.0
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Posts Tagged ‘filtering’

[Shader Library] Gaussian Blur Post Processing Filter in GLSL

11 comments - What do you think?  Posted by JeGX - 2010/09/09 at 18:25

Categories: GeeXLab, OpenGL, Shader Library   Tags: , , , , , , , , ,

GeeXLab - Gaussian blur post processing effect
A cute nurse half blurred in GeeXLab

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