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GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
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Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
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v0.7.0.0

Posts Tagged ‘engineering’


Microsoft Windows 7 Development Blog

1 comment - What do you think?  Posted by JeGX - 2008/08/18 at 19:03

Categories: Industry News, Programming   Tags: , , ,

Microsoft has launched a new blog dedicated to the engineering of Microsoft Windows 7.

The blog is available here. Engineering Windows 7

The audience of enthusiasts, bloggers, and those that are the most passionate about Windows represent the folks we are dedicating this blog to. With this blog we’re opening up a two-way discussion about how we are making Windows 7. Windows has all the challenges of every large scale software project—picking features, designing them, developing them, and delivering them with high quality. Windows has an added challenge of doing so for an extraordinarily diverse set of customers. As a team and as individuals on the team we continue to be humbled by this responsibility.

We strongly believe that success for Windows 7 includes an open and honest, and two-way, discussion about how we balance all of these interests and deliver software on the scale of Windows. We promise and will deliver such a dialog with this blog.

[via]