Posts Tagged ‘dynamics’

Bullet 2.70 Physics SDK Released


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Be the first to comment - What do you think?  Posted by JeGX - August 3, 2008 at 12:20 pm

Categories: SDK   Tags: , , , , , , , ,

Practical Fluid Dynamics: Part 2

Following up his popular recent article, Neversoft co-founder Mick West explains the technical details – including source code – of creating dynamic fluid systems such as smoke for video games.

Read the part 2 HERE.

Be the first to comment - What do you think?  Posted by JeGX - July 23, 2008 at 6:38 pm

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Practical Fluid Dynamics: Part 1

In this technical article originally printed in Game Developer magazine, Neversoft co-founder Mick West looks at how to efficiently implement fluid effects – from smoke to water and beyond – in video games, with example code.

Read the part 1 HERE.

2 comments - What do you think?  Posted by JeGX - July 2, 2008 at 5:55 pm

Categories: Programming   Tags: , , , , , ,