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Posts Tagged ‘dynamics’


Newton Game Dynamics (Physics Engine) Now Open Source

Be the first to comment - What do you think?  Posted by JeGX - 2011/02/18 at 23:14

Categories: Game Development   Tags: , , , , ,

Newton-Dynamics Physics Engine logo


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Bullet 2.70 Physics SDK Released

Be the first to comment - What do you think?  Posted by JeGX - 2008/08/03 at 12:20

Categories: SDK   Tags: , , , , , , , ,


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Practical Fluid Dynamics: Part 2

Be the first to comment - What do you think?  Posted by JeGX - 2008/07/23 at 18:38

Categories: Programming   Tags: , , , , ,

Following up his popular recent article, Neversoft co-founder Mick West explains the technical details – including source code – of creating dynamic fluid systems such as smoke for video games.

Read the part 2 HERE.


Practical Fluid Dynamics: Part 1

2 comments - What do you think?  Posted by JeGX - 2008/07/02 at 17:55

Categories: Programming   Tags: , , , , , ,

In this technical article originally printed in Game Developer magazine, Neversoft co-founder Mick West looks at how to efficiently implement fluid effects – from smoke to water and beyond – in video games, with example code.

Read the part 1 HERE.