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Posts Tagged ‘dx9’


injectSMAA: Add SMAA Support in your DX9, DX10 and DX11 Games (*** Updated with Download ***)

21 comments - What do you think?  Posted by JeGX - 2011/12/02 at 05:28

Categories: Game Development, Video Games   Tags: , , , , , , , , , , ,

**
 *                  _______  ___  ___       ___           ___
 *                 /       ||   \/   |     /   \         /   \
 *                |   (---- |  \  /  |    /  ^  \       /  ^  \
 *                 \   \    |  |\/|  |   /  /_\  \     /  /_\  \
 *              ----)   |   |  |  |  |  /  _____  \   /  _____  \
 *             |_______/    |__|  |__| /__/     \__\ /__/     \__\
 * 
 *                               E N H A N C E D
 *       S U B P I X E L   M O R P H O L O G I C A L   A N T I A L I A S I N G
**

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Hard Reset Demo Released (Quick Test, ***Updated***)

4 comments - What do you think?  Posted by JeGX - 2011/09/08 at 09:57

Categories: Test, Video Games   Tags: , , ,

Video game: Hard Reset (DX9)

Video game: Hard Reset (DX9)

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dxProf 1.0.8 Direct3D Profiler Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/02/02 at 10:36

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , , ,

dxProf 1.0.8 Direct3D Profiler
dxProf and NVIDIA Island demo (D3D11)


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Intel Multi-Core CPU Tech-Demos (DX11 and DX9) With Source Code

6 comments - What do you think?  Posted by JeGX - 2011/01/05 at 10:25

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , , ,

Intel DX11 Colony demo
Intel DX11 colony demo


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MSI Kombustor 1.1.3 Available (GPU Tool, Download)

5 comments - What do you think?  Posted by JeGX - 2010/08/10 at 08:13

Categories: GPU Tools, MSI Kombustor   Tags: , , , , , , , ,

MSI Kombustor 1.1.3


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[GPU Tool] MSI Kombustor 1.1.0 With Direct3D 9, 10 and 11 Support

3 comments - What do you think?  Posted by JeGX - 2010/07/21 at 12:18

Categories: GPU Tools, Microsoft DirectX, MSI Kombustor   Tags: , , , , , , , , , , , ,

DirectX

MSI Kombustor - Direct3D 11
Direct3D 11 in action with the new radial blur Post-FX


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